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teleporting with realXtend

February 25th, 2009 via
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realXtend viewer is able to teleport between Second Life, Opensim and realXtend. Simplest way to teleport is to use view->address bar menu item to show your address bar. Type and go, just like in a web browser!

teleport_lucy

World owners can also make link objects. In the picture above, there is a realXtend teleport object on the left. However, teleports can be scripted to any object. Here’s how:

  1. Right click object, select edit
  2. go to content tab and edit object’s script (create a new script, if needed)
  3. copy the code:

teleport_code

Save the script, close the edit window and the link object is ready. Click the object, and a popup will appear asking for the username & password. Lucy is going to teleport to Second Life, and change user account to Yani Pinion on the way in the picture below:

teleport_popupHere are two llMapDestination examples you can use. rex-url is used when you want to teleport anywhere else than to Second Life, and sl-ulr is used when you want to teleport to Sec0nd Life. The same works from Second Life, just use rex-url in llMapDestination to exit Second Life and teleport to realXtend or Opensim. This works only with rexViewer, naturally.

llMapDestination("rex://world.adminotech.com", <100, 100, 0>, ZERO_VECTOR);
llMapDestination("sl://cisco", <76, 173, 142>, ZERO_VECTOR);

OpenSim, realXtend

  1. February 25th, 2009 at 23:47 | #1

    Whose trees are those in the background? Did you copy them from Second Life?

    And as you teleport around, do you copy inventory you have that may or may not have permissions set on it?

  2. Jani Pirkola
    February 26th, 2009 at 00:11 | #2

    Pines :) They come as example assets for realXtend the whole set of assets can be downloaded from realXtend web site.
    There is a special folder in the inventory that has stuff that us accessible anywhere, but it works only between realxtend worlds and is a bit limited (losts links between objects etc).

  1. February 28th, 2009 at 00:20 | #1
  2. February 28th, 2009 at 00:25 | #2
  3. February 28th, 2009 at 16:43 | #3
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