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Intel patches a performance boost to Opensim

March 24th, 2009 via
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Intel is working to find out and fix the performance bottlenecks in Opensim. The results are encouraging; The CPU load has dropped more than 80% after changing just a few lines of code. The tested workload at Opensim was 2000 scripted objects which rotate and change color at random intervals. Before the fix, the workload consumed multiple CPU cores with only a single client viewer connected and the frame rate dropped to absolute zero with 10 clients connected.

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If you are interested in a complete analysis of this workload, please visit the OpenSim profiling wiki page at http://sciencesim.com/wiki/doku.php/opensim/performance_profiling

Researchers at Intel continue to work to find and fix more performance issues. 

This comes as a great news to many who host their own Opensim worlds. Lighter load has direct effect on the hosting costs. The memory consumption still remains as one of the most important contributors to the hosting price.

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